//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

   new ScriptObject(MissionInfo) {
         type = "LBCustom";
         startHelpText = "Help may come from the unexpected.";
         name = "Short 'n' Sweet Course 4";
         desc = "Tornado teasers.";
         level = "36";
         artist = "technostick";
         goldTime = "10000";
         time = "30000";
         music = "Grudge.ogg";
   };
   new MissionArea(MissionArea) {
      area = "-360 -648 720 1296";
      flightCeiling = "300";
      flightCeilingRange = "20";
         locked = "true";
   };
   new Sky(Sky) {
      position = "336 136 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      cloudHeightPer[0] = "0.349971";
      cloudHeightPer[1] = "0.3";
      cloudHeightPer[2] = "0.199973";
      cloudSpeed1 = "0.0005";
      cloudSpeed2 = "0.001";
      cloudSpeed3 = "0.0003";
      visibleDistance = "500";
      useSkyTextures = "1";
      renderBottomTexture = "1";
      SkySolidColor = "0.900000 0.900000 0.900000 1.000000";
      fogDistance = "300";
      fogColor = "0.600000 0.600000 0.600000 1.000000";
      fogVolume1 = "0 0 0";
      fogVolume2 = "0 0 0";
      fogVolume3 = "0 0 0";
      materialList = "~/data/skies/sky_day.dml";
      windVelocity = "1 1 0";
      windEffectPrecipitation = "1";
      noRenderBans = "1";
      fogVolumeColor1 = "128.000000 128.000000 128.000000 -222768174765569860000000000000000000000.000000";
      fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
      fogVolumeColor3 = "128.000000 128.000000 128.000000 -170698929442160050000000000000000000000.000000";
         locked = "true";
   };
   new Sun() {
      direction = "0.544508 0.439467 -0.714409";
      color = "1.400000 1.200000 0.400000 1.000000";
      ambient = "0.300000 0.300000 0.400000 1.000000";
         position = "0 0 0";
         locked = "true";
         rotation = "1 0 0 0";
         scale = "1 1 1";
   };
   new SimGroup(CheckPoints) {

      new StaticShape(StartPoint) {
         position = "0 -5 0.1";
         rotation = "0 0 1 0";
         scale = "1 1 1";
         dataBlock = "StartPad_MBG";
      };
      new StaticShape(EndPoint) {
         position = "-25 0 10.1";
         rotation = "0 0 1 0";
         scale = "1 1 1";
         dataBlock = "EndPad_MBG";
      };
   };

   new Item() {
      position = "0 0 4.5";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "TimeTravelItem";
      collideable = "0";
      static = "1";
      rotate = "1";
	timeBonus = "6000";
   };



   new StaticShape() {
      position = "0 12 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "Tornado";
   };

   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/tree.dif";
         interiorIndex = "0";
         basePosition = "-27.75 2.75 33.62";
         baseRotation = "0 0 1 0";
         baseScale = "0.1 0.1 6";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/tree.dif";
         interiorIndex = "0";
         basePosition = "-22.25 2.75 33.62";
         baseRotation = "0 0 1 0";
         baseScale = "0.1 0.1 6";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/tree.dif";
         interiorIndex = "0";
         basePosition = "-27.75 -2.75 33.62";
         baseRotation = "0 0 1 0";
         baseScale = "0.1 0.1 6";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/tree.dif";
         interiorIndex = "0";
         basePosition = "-22.25 -2.75 33.62";
         baseRotation = "0 0 1 0";
         baseScale = "0.1 0.1 6";
            initialTargetPosition = "0";
      };
   };


   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "-28.5 -15 4.05";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "-23 -15 4.05";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "-10 2 4.06";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "-10 -3.5 4.06";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };


   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/towermaze.dif";
         interiorIndex = "0";
         basePosition = "-21.5 1 10";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.015";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/towermaze.dif";
         interiorIndex = "0";
         basePosition = "-19.5 1 10";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.015";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/towermaze.dif";
         interiorIndex = "0";
         basePosition = "-21.5 -1 10";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.015";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/towermaze.dif";
         interiorIndex = "0";
         basePosition = "-19.5 -1 10";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.015";
            initialTargetPosition = "0";
      };
   };




   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/towermaze.dif";
         interiorIndex = "0";
         basePosition = "5.5 -4 0";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.015";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/towermaze.dif";
         interiorIndex = "0";
         basePosition = "3.5 -4 0";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.015";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/towermaze.dif";
         interiorIndex = "0";
         basePosition = "3.5 -6 0";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.015";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/towermaze.dif";
         interiorIndex = "0";
         basePosition = "5.5 -6 0";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.015";
            initialTargetPosition = "0";
      };
   };





   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/obstacle_course1.dif";
         interiorIndex = "10";
         basePosition = "-24 -54 0.1";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.01";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/obstacle_course1.dif";
         interiorIndex = "10";
         basePosition = "-24 -50 0.1";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.01";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/obstacle_course1.dif";
         interiorIndex = "10";
         basePosition = "-24 -46 0.1";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.01";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/obstacle_course1.dif";
         interiorIndex = "10";
         basePosition = "-24 -42 0.1";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.01";
            initialTargetPosition = "0";
      };
   };



   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "-3.5 -20 -5.95";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "2 -20 -5.95";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "15 -3 -5.94";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "15 -8.5 -5.94";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };


   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "-0.75 -14 -5.95";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "-0.75 -8 -5.95";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "-0.75 -4 -5.95";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };



   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/tree.dif";
         interiorIndex = "0";
         basePosition = "-2.75 -2.25 23.62";
         baseRotation = "0 0 1 0";
         baseScale = "0.1 0.1 6";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/tree.dif";
         interiorIndex = "0";
         basePosition = "2.75 -2.25 23.62";
         baseRotation = "0 0 1 0";
         baseScale = "0.1 0.1 6";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/tree.dif";
         interiorIndex = "0";
         basePosition = "-2.75 -7.75 23.62";
         baseRotation = "0 0 1 0";
         baseScale = "0.1 0.1 6";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/tree.dif";
         interiorIndex = "0";
         basePosition = "2.75 -7.75 23.62";
         baseRotation = "0 0 1 0";
         baseScale = "0.1 0.1 6";
            initialTargetPosition = "0";
      };
   };


   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/tree.dif";
         interiorIndex = "0";
         basePosition = "0 13.75 23.62";
         baseRotation = "0 0 1 0";
         baseScale = "0.1 0.1 6";
            initialTargetPosition = "0";
      };
   };



   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "20 11.25 0.06";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "26 11.25 0.06";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "30 11.25 0.06";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };



   new Item() {
      position = "17.7 12 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "GemItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };

   new StaticShape() {
      position = "20 12 9";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "Tornado";
   };

   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/ordeal0.dif";
         interiorIndex = "5";
         basePosition = "-38.5 -10 9";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 1";
            initialTargetPosition = "0";
      };
   };
   new Item() {
      position = "22.5 12 8";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "TimeTravelItem";
      collideable = "0";
      static = "1";
      rotate = "1";
	timeBonus = "6000";
   };


   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "19.25 -8 9.06";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "19.25 -12 9.06";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "19.25 -16 9.06";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new Item() {
      position = "20 -3.75 9";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "GemItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };


   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/tree.dif";
         interiorIndex = "0";
         basePosition = "20 -3.75 68.06";
         baseRotation = "0 0 1 0";
         baseScale = "0.1 0.1 15";
            initialTargetPosition = "0";
      };
   };

   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "32.25 -4.5 -5.952";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "26.25 -4.5 -5.952";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "21 -4.5 -5.95";
         baseRotation = "0 0 1 0";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };

   new Item() {
      position = "9 -3.75 -5.5";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "TimeTravelItem";
      collideable = "0";
      static = "1";
      rotate = "1";
	timeBonus = "4000";
   };
   new Item() {
      position = "14 -3.75 -5.5";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "TimeTravelItem";
      collideable = "0";
      static = "1";
      rotate = "1";
	timeBonus = "4000";
   };






   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/advanced/twisting.dif";
         interiorIndex = "20";
         basePosition = "-34.484 58.0426 7.5";
         baseRotation = "0 0 1 -129.149";
         baseScale = "2 2 0.06";
            initialTargetPosition = "0";
      };
   };
   new Item() {
      position = "14 31.75 14.1";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "GemItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };


   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/intermediate/tree.dif";
         interiorIndex = "0";
         basePosition = "14 31.75 69.125";
         baseRotation = "0 0 1 0";
         baseScale = "0.1 0.1 14";
            initialTargetPosition = "0";
      };
   };


   new Item() {
      position = "14 19 0.5";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "TimeTravelItem";
      collideable = "0";
      static = "1";
      rotate = "1";
	timeBonus = "4000";
   };
   new Item() {
      position = "14 25 0.5";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "TimeTravelItem";
      collideable = "0";
      static = "1";
      rotate = "1";
	timeBonus = "4000";
   };


   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "13.25 0 0.05";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "13.25 6 0.05";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "13.25 10 0.05";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "0";msToNext = "1";smoothingType = "Linear";};
         new Marker() {position = "0 0 0";rotation = "1 0 0 0";scale = "1 1 1";seqNum = "1";msToNext = "1";smoothingType = "Linear";};
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = $usermods @ "/data/lbinteriors_custom/mbg/addon/battlements.dif";
         interiorIndex = "0";
         basePosition = "13.25 14 0.05";
         baseRotation = "0 0 1 90";
         baseScale = "1 1 0.005";
            initialTargetPosition = "0";
      };
   };
   new Trigger(Bounds) {
      position = "-1000 1000 -10";
      rotation = "1 0 0 0";
      scale = "2000 2000 120";
      dataBlock = "InBoundsTrigger";
      polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
   };
   new AudioProfile(MusicProfile) {
      fileName = "~/data/sound/Shell.ogg";
      description = "AudioMusic";
      preload = "0";
   };
};
//--- OBJECT WRITE END ---
