//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

   new ScriptObject(MissionInfo) {
         maxGemsPerSpawn = "6";
         type = "Bonus";
         time = "300000";
         gameMode = "hunt";
         level = "31"; //Originally 6969696969. Nice - Yoshi
         artist = "Kurt";
         name = "SkillPlex";
         desc = "A little bit of everything.";
         radiusFromGem = "20";
         music = "Grudge.ogg";
         game = "Platinum";
         blast = "1";
         score0 = "20";
         score1 = "40";
         platinumScore0 = "60";
         platinumScore1 = "120";
         ultimateScore0 = "100";
         ultimateScore1 = "200";
   };
   new MissionArea(MissionArea) {
      area = "-360 -648 720 1296";
      flightCeiling = "300";
      flightCeilingRange = "20";
         locked = "true";
   };
   new Sky(Sky) {
      position = "336 136 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      cloudHeightPer[0] = "0";
      cloudHeightPer[1] = "0";
      cloudHeightPer[2] = "0";
      cloudSpeed1 = "0.0001";
      cloudSpeed2 = "0.0002";
      cloudSpeed3 = "0.0003";
      visibleDistance = "500";
      useSkyTextures = "1";
      renderBottomTexture = "1";
      SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
      fogDistance = "300";
      fogColor = "0.600000 0.600000 0.600000 1.000000";
      fogVolume1 = "-1 7.45949e-31 1.3684e-38";
      fogVolume2 = "-1 1.07208e-14 8.756e-14";
      fogVolume3 = "-1 5.1012e-10 2.05098e-08";
      materialList = "~/data/skies/Expert/Expert_Sky.dml";
      windVelocity = "1 0 0";
      windEffectPrecipitation = "0";
      noRenderBans = "1";
      fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
      fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000004";
      fogVolumeColor3 = "128.000000 128.000000 128.000000 14435505.000000";
   };
   new Sun() {
      direction = "0.638261 0.459006 -0.61801";
      color = "0.700000 0.700000 0.700000 1.000000";
      ambient = "0.100000 0.100000 0.200000 1.000000";
   };
   new InteriorInstance() {
      position = "0 0 0";
      rotation = "1 0 0 0";
      scale = "2 2 2";
      interiorFile = "~/data/multiplayer/interiors/custom/SkillPlex.dif";
      showTerrainInside = "0";
   };
   new SimGroup(MustChange_g) {

      new Path() {

         new Marker() {
            position = "64.98813 -81.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "0";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "60.98812 -81.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "1";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "60.98812 -77.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "2";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "64.98813 -77.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "3";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "64.98813 -81.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "4";
            msToNext = "2000";
            smoothingType = "Linear";
         };
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "2 2 2";
         dataBlock = "PathedDefault";
         interiorResource = "platinum/data/multiplayer/interiors/custom/SkillPlex.dif";
         interiorIndex = "3";
         basePosition = "0 0 0";
         baseRotation = "1 0 0 0";
         baseScale = "2 2 2";
            initialTargetPosition = "-1";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {

         new Marker() {
            position = "58.98812 -75.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "0";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "66.98813 -75.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "1";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "66.98813 -83.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "2";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "58.98812 -83.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "3";
            msToNext = "2000";
            smoothingType = "Linear";
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         new Marker() {
            position = "58.98812 -75.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "4";
            msToNext = "2000";
            smoothingType = "Linear";
         };
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "2 2 2";
         dataBlock = "PathedDefault";
         interiorResource = "platinum/data/multiplayer/interiors/custom/SkillPlex.dif";
         interiorIndex = "0";
         basePosition = "0 0 0";
         baseRotation = "1 0 0 0";
         baseScale = "2 2 2";
            initialTargetPosition = "-1";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {

         new Marker() {
            position = "66.98813 -83.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "0";
            msToNext = "2000";
            smoothingType = "Linear";
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         new Marker() {
            position = "58.98812 -83.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "1";
            msToNext = "2000";
            smoothingType = "Linear";
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         new Marker() {
            position = "58.98812 -75.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "2";
            msToNext = "2000";
            smoothingType = "Linear";
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         new Marker() {
            position = "66.98813 -75.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "3";
            msToNext = "2000";
            smoothingType = "Linear";
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         new Marker() {
            position = "66.98813 -83.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "4";
            msToNext = "2000";
            smoothingType = "Linear";
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      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "2 2 2";
         dataBlock = "PathedDefault";
         interiorResource = "platinum/data/multiplayer/interiors/custom/SkillPlex.dif";
         interiorIndex = "1";
         basePosition = "0 0 0";
         baseRotation = "1 0 0 0";
         baseScale = "2 2 2";
            initialTargetPosition = "-1";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {

         new Marker() {
            position = "60.98812 -77.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "0";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "64.98813 -77.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "1";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "64.98813 -81.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "2";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "60.98812 -81.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "3";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "60.98812 -77.365 61.22281";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "4";
            msToNext = "2000";
            smoothingType = "Linear";
         };
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "2 2 2";
         dataBlock = "PathedDefault";
         interiorResource = "platinum/data/multiplayer/interiors/custom/SkillPlex.dif";
         interiorIndex = "2";
         basePosition = "0 0 0";
         baseRotation = "1 0 0 0";
         baseScale = "2 2 2";
            initialTargetPosition = "-1";
      };
   };
   new StaticShape() {
      position = "-18.2 -81.80005 65.14618";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "TrapDoor";
         resetTime = "Default";
         open = "0";
         timeout = "200";
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   new StaticShape() {
      position = "-12.2 -81.8 65.14618";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "TrapDoor";
         resetTime = "Default";
         open = "0";
         timeout = "200";
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   new StaticShape() {
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      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "TrapDoor";
         resetTime = "Default";
         open = "0";
         timeout = "200";
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   new StaticShape() {
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      dataBlock = "TrapDoor";
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      dataBlock = "TrapDoor";
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      dataBlock = "TrapDoor";
         resetTime = "Default";
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      scale = "1 1 1";
      dataBlock = "TrapDoor";
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};
//--- OBJECT WRITE END ---
