//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {

   new ScriptObject(MissionInfo) {
         goldTime = "35000";
         alarmStartTime = "15";
         type = "Intermediate";
         time = "60000";
         level = "16";
         music = "Beach Party.ogg";
         startHelpText = "Race to the finish!";
         artist = "Alex Swanson";
         desc = "Can you make it up the tower on time?";
         name = "Gauntlet";
   };
   new MissionArea(MissionArea) {
      area = "-360 -648 720 1296";
      flightCeiling = "300";
      flightCeilingRange = "20";
         locked = "true";
   };
   new Sky(Sky) {
      position = "336 136 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      cloudHeightPer[0] = "0";
      cloudHeightPer[1] = "0";
      cloudHeightPer[2] = "0";
      cloudSpeed1 = "0.0001";
      cloudSpeed2 = "0.0002";
      cloudSpeed3 = "0.0003";
      visibleDistance = "500";
      useSkyTextures = "1";
      renderBottomTexture = "1";
      SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
      fogDistance = "300";
      fogColor = "0.600000 0.600000 0.600000 1.000000";
      fogVolume1 = "-1 -1 5.3766e+08";
      fogVolume2 = "-1 -1 939076";
      fogVolume3 = "-1 -1 0.000699252";
      materialList = "~/data/skies/sky_day.dml";
      windVelocity = "1 0 0";
      windEffectPrecipitation = "0";
      noRenderBans = "1";
      fogVolumeColor1 = "128.000000 128.000000 128.000000 -1.000000";
      fogVolumeColor2 = "128.000000 128.000000 128.000000 -1.000000";
      fogVolumeColor3 = "128.000000 128.000000 128.000000 -1.000000";
   };
   new Sun() {
      direction = "-0.577735 -0.302742 -0.758004";
      color = "1.400000 1.200000 0.400000 1.000000";
      ambient = "0.300000 0.300000 0.400000 1.000000";
   };
   new InteriorInstance() {
      position = "0 0 0";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      interiorFile = "~/data/interiors_mbg/intermediate/gauntlet.dif";
      showTerrainInside = "0";
   };
   new StaticShape(StartPoint) {
      position = "-98 34 0";
      rotation = "0 0 1 90";
      scale = "1 1 1";
      dataBlock = "StartPad_MBG";
   };
   new StaticShape(EndPoint) {
      position = "86 -62 41.9875";
      rotation = "0 0 1 89.9544";
      scale = "1 1 1";
      dataBlock = "EndPad_MBG";
         fixedscale = "1";
   };
   new Item() {
      position = "78 -62 12.1999";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "SuperJumpItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };
   new Item() {
      position = "86 -62 20.2055";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "SuperJumpItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };
   new Item() {
      position = "78 -62 28.2012";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "SuperJumpItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };
   new Item() {
      position = "70 -62 36.2018";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "SuperJumpItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };
   new Item() {
      position = "-104 34 0.196215";
      rotation = "1 0 0 0";
      scale = "1 1 1";
      dataBlock = "SuperSpeedItem";
      collideable = "0";
      static = "1";
      rotate = "1";
   };
   new SimGroup(MustChange_g) {

      new Path() {

         new Marker() {
            position = "96.5 -12 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "0";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "73.5 -12 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "1";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "96.5 -12 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "2";
            msToNext = "0";
            smoothingType = "Accelerate";
         };
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = "platinum/data/interiors_mbg/intermediate/gauntlet.dif";
         interiorIndex = "0";
         basePosition = "0 0 0";
         baseRotation = "1 0 0 0";
         baseScale = "1 1 1";
            initialTargetPosition = "-1";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {

         new Marker() {
            position = "96.5 -16 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "0";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "73.5 -16 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "1";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "96.5 -16 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "2";
            msToNext = "0";
            smoothingType = "Accelerate";
         };
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = "platinum/data/interiors_mbg/intermediate/gauntlet.dif";
         interiorIndex = "1";
         basePosition = "0 0 0";
         baseRotation = "1 0 0 0";
         baseScale = "1 1 1";
            initialPosition = "2000";
            initialTargetPosition = "-2";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {

         new Marker() {
            position = "96.5 -20 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "0";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "73.5 -20 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "1";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "96.5 -20 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "2";
            msToNext = "0";
            smoothingType = "Accelerate";
         };
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = "platinum/data/interiors_mbg/intermediate/gauntlet.dif";
         interiorIndex = "2";
         basePosition = "0 0 0";
         baseRotation = "1 0 0 0";
         baseScale = "1 1 1";
            initialPosition = "1000";
            initialTargetPosition = "-1";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {

         new Marker() {
            position = "96.5 -28 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "0";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "73.5 -28 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "1";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "96.5 -28 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "2";
            msToNext = "0";
            smoothingType = "Accelerate";
         };
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = "platinum/data/interiors_mbg/intermediate/gauntlet.dif";
         interiorIndex = "3";
         basePosition = "0 0 0";
         baseRotation = "1 0 0 0";
         baseScale = "1 1 1";
            initialPosition = "2000";
            initialTargetPosition = "-2";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {

         new Marker() {
            position = "96.5 -32 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "0";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "73.5 -32 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "1";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "96.5 -32 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "2";
            msToNext = "0";
            smoothingType = "Accelerate";
         };
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = "platinum/data/interiors_mbg/intermediate/gauntlet.dif";
         interiorIndex = "4";
         basePosition = "0 0 0";
         baseRotation = "1 0 0 0";
         baseScale = "1 1 1";
            initialTargetPosition = "-1";
      };
   };
   new SimGroup(MustChange_g) {

      new Path() {

         new Marker() {
            position = "96.5 -36 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "0";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "73.5 -36 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "1";
            msToNext = "2000";
            smoothingType = "Linear";
         };
         new Marker() {
            position = "96.5 -36 14";
            rotation = "1 0 0 0";
            scale = "1 1 1";
            seqNum = "2";
            msToNext = "0";
            smoothingType = "Accelerate";
         };
      };
      new PathedInterior(MustChange) {
         position = "0 0 0";
         rotation = "1 0 0 0";
         scale = "1 1 1";
         dataBlock = "PathedDefault";
         interiorResource = "platinum/data/interiors_mbg/intermediate/gauntlet.dif";
         interiorIndex = "5";
         basePosition = "0 0 0";
         baseRotation = "1 0 0 0";
         baseScale = "1 1 1";
            initialPosition = "1000";
            initialTargetPosition = "-2";
      };
   };
   new Trigger(Bounds) {
      position = "-109.5 124 -6.31252";
      rotation = "1 0 0 0";
      scale = "220.5 247 130.313";
      dataBlock = "InBoundsTrigger";
      polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
   };
   new StaticShape() {
      position = "86.0568 -61.5074 49.9071";
      rotation = "0 0 -1 42.3989";
      scale = "1 1 1";
      dataBlock = "SignFinish";
   };

   new SimGroup(two) {

      new StaticShape(CheckPointShape2) {
         position = "78.2123 -54.9894 12.1";
         rotation = "0 0 1 181.055";
         scale = "1 1 1";
         dataBlock = "Empty";
         realDataBlock = "Checkpoint_MBXP";
            hidden = "0";
      };
      new Trigger(check2) {
         position = "73.9053 -51.7629 11.8558";
         rotation = "1 0 0 0";
         scale = "8.51474 5 5";
         dataBlock = "CheckpointTrigger";
         unusable = "1";
         polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
            gravity = "0";
            respawnPoint = "CheckPointShape2";
      };
   };
   new SimGroup(one) {

      new StaticShape(CheckPointShape1) {
         position = "93.8869 34.6498 0.11";
         rotation = "0 0 1 177.617";
         scale = "1 1 1";
         dataBlock = "Empty";
         realDataBlock = "Checkpoint_MBXP";
            hidden = "0";
      };
      new Trigger(check1) {
         position = "89.721 38.4629 -0.336903";
         rotation = "1 0 0 0";
         scale = "9.06464 8.78697 5";
         dataBlock = "CheckpointTrigger";
         unusable = "1";
         polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
            gravity = "0";
            respawnPoint = "CheckPointShape1";
      };
   };

   new SimGroup(PathNodeGroup) {

      new StaticShape(CameraPath1) {
         position = "-104.6606 27.96396 5.544581";
         rotation = "0.2252334 -0.1675809 0.9597846 75.56621";
         scale = "1 1 1";
         dataBlock = "PathNode";
            reverseRotation = "0";
            useScale = "0";
            nextNode = "CameraPath2";
            useRotation = "1";
            timeToNext = "5000";
            usePosition = "1";
            placed = "1";
      };
      new StaticShape(CameraPath2) {
         position = "62.06803 31.98539 1.144168";
         rotation = "0.02385826 -0.02079672 0.9994991 82.18432";
         scale = "1 1 1";
         dataBlock = "PathNode";
            reverseRotation = "0";
            useScale = "0";
            nextNode = "CameraPath3";
            useRotation = "1";
            timeToNext = "0";
            usePosition = "1";
            placed = "1";
      };
      new StaticShape(CameraPath3) {
         position = "74.90507 -2.291825 17.71438";
         rotation = "0.08188443 -0.2370627 0.9680373 143.023";
         scale = "1 1 1";
         dataBlock = "PathNode";
            reverseRotation = "0";
            useScale = "0";
            nextNode = "CameraPath4";
            useRotation = "1";
            timeToNext = "3000";
            usePosition = "1";
            placed = "1";
      };
      new StaticShape(CameraPath4) {
         position = "75.38083 -14.51169 16.04116";
         rotation = "0.03335319 -0.08794441 0.9955669 138.6298";
         scale = "1 1 1";
         dataBlock = "PathNode";
            Spline = "1";
            reverseRotation = "0";
            useScale = "0";
            nextNode = "CameraPath5";
            useRotation = "1";
            timeToNext = "3000";
            usePosition = "1";
            placed = "1";
      };
      new StaticShape(CameraPath5) {
         position = "76.80467 -28.72088 15.01919";
         rotation = "0.04880531 -0.1277269 0.9906079 138.5349";
         scale = "1 1 1";
         dataBlock = "PathNode";
            reverseRotation = "0";
            useScale = "0";
            nextNode = "CameraPath6";
            useRotation = "1";
            timeToNext = "0";
            usePosition = "1";
            placed = "1";
      };
      new StaticShape(CameraPath6) {
         position = "94.29839 -47.80082 22.774";
         rotation = "-0.07258132 -0.179124 0.9811456 223.3618";
         scale = "1 1 1";
         dataBlock = "PathNode";
            reverseRotation = "0";
            useScale = "0";
            nextNode = "CameraPath7";
            useRotation = "1";
            timeToNext = "5000";
            usePosition = "1";
            placed = "1";
      };
      new StaticShape(CameraPath7) {
         position = "94.29839 -47.80082 45.774";
         rotation = "-0.07258132 -0.179124 0.9811456 223.3618";
         scale = "1 1 1";
         dataBlock = "PathNode";
            reverseRotation = "0";
            useScale = "0";
            nextNode = "CameraPath8";
            useRotation = "1";
            timeToNext = "5000";
            usePosition = "1";
            placed = "1";
      };
      new StaticShape(CameraPath8) {
         position = "94.2984 -47.80082 45.774";
         rotation = "-0.07258132 -0.179124 0.9811456 223.3618";
         scale = "1 1 1";
         dataBlock = "PathNode";
            reverseRotation = "0";
            useScale = "0";
            nextNode = "CameraPath1";
            useRotation = "1";
            timeToNext = "0";
            usePosition = "1";
            placed = "1";
      };
   };
   new AudioProfile(MusicProfile) {
      fileName = "~/data/sound/music/Pianoforte (Guitar Remix).ogg";
      description = "AudioMusic";
      preload = "0";
   };
};
//--- OBJECT WRITE END ---
